Antigravity OpenDesign

Design With
Antigravity in
OpenDesign.

How to design interfaces with Antigravity in OpenDesign: screenshots as the input, the integrated browser checking every pass, one signup-flow task from brief to reviewed file, and the limits to know before you start.

On This Page Example
  1. Example
  2. Fit
  3. Compatibility
  4. Setup
  5. Workflow
  6. Resources
  7. Limitations
  8. FAQ

One Complete Antigravity Design Task

One Antigravity Design Task: Brief Through Interface

One task traced from handoff to finished check: the brief and constraints you give Antigravity, the artifact it returns, and the review you still owe before calling it done. The interface below is an illustrative example made for this page, not a recorded Antigravity run.

1Design Brief and Constraints

Brief

Design a team product signup in three steps: account, workspace, invite teammates. Before handoff, verify each step in the integrated browser at desktop and phone widths.

  • Design systemOpenDesign paper canvas — Albert Sans, a single green accent
  • Breakpoints1440px desktop, 390px mobile, with no horizontal scroll
  • InteractionsStep navigation, inline validation, a skip-invite path, and keyboard focus order
  • OutputA single self-contained HTML file with stable data-od-id hooks

2Who Does What: You, Antigravity, and OpenDesign

  • You

    You write the brief, choose the design system, and set the acceptance criteria.

  • Antigravity

    Antigravity plans the layout, writes the HTML, CSS and JavaScript, then revises on request.

  • OpenDesign

    OpenDesign supplies the design system and skill, renders the preview, and keeps each version as a project file.

  • Review

    Before handoff, visual hierarchy, spacing on the 8px grid, both breakpoints, and every interaction get checked.

3Antigravity Artifact: Signup Flow at 1440px and 390px

Antigravity Artifact: Signup Flow at 1440px and 390px — Desktop
Illustrative example

4Review Before Handoff

Layout

Grid and Spacing

Stepper, form, and summary align to the 8px grid; the summary never exceeds the form’s height.

Hierarchy

Visual Hierarchy

Order reads current step, then question, then fields; only the current step carries the accent.

Responsive

Mobile Layout

On mobile the stepper compresses to dots with the current label; the summary collapses to one total line.

Interaction

Interaction Checks

Test going back a step, triggering a validation error, and skipping the invite step.

Fit

Where Antigravity Fits — and Where It Doesn’t

Antigravity Fits When

  • Multimodal screenshot → UI. With Gemini 3.x image understanding, a reference image becomes responsive markup that the agent checks against the original.
  • Integrated browser verification. Antigravity agents drive a built-in browser, render the UI across breakpoints, and capture the outcome as Artifacts.
  • Editor View + Manager Surface. Work in the Editor View for hands-on code, or use the Manager Surface to orchestrate several agents asynchronously.
  • Free to start. The public preview costs individuals nothing and offers generous Gemini 3.x rate limits through a Google account.

Choose Another Workflow When

  • You need editable vector files. Antigravity’s artifact is HTML, not an editable design document. Look to a separate vector workflow for the asset format you require.
  • You have no reference and no constraints. Without a design system or examples, output tends toward a generic look; start by writing the brief.
  • You lack the credential this agent requires. Needed: Google account (personal Gmail), free in public preview. OpenDesign neither provides nor proxies credentials.
  • Your team works in Cursor or Kiro. Those agents have their own pages; setup changes from agent to agent. See related agents.

Compatibility

Antigravity Requirements Before You Start

This page covers Antigravity connected through the OpenDesign desktop app. References checked on 6 September 2026.

Tool ScopeAntigravity, by Google

Antigravity is Google's agent-first development platform: an AI-powered IDE in which autonomous agents operate across the editor, terminal, and an integrated browser. It arrived in public preview alongside Gemini 3. The focus here is designing interfaces with Antigravity through OpenDesign, not Antigravity’s own interface. OpenDesign’s setup notes name the available agents.

Accounts and AuthenticationGoogle account (personal Gmail), free during

public preview. Authenticate with your Google account — credentials stay on your machine. This page does not promise a quota or price.

System and VersionsDesktop app or source

For desktop builds, consult the download page. The Node.js and pnpm requirements in the source quickstart matter when running from source, not when installing a desktop package. Minimum compatible Antigravity version: not verified here.

Connection CheckThe success signal

Use the connection instructions your installed version displays, then try a small task. Confirm Antigravity handled it and the artifact opens. Downloading by itself does not prove a working connection.

Start with the desktop app

Antigravity Setup in Three Steps

Begin with the download, finish the Antigravity setup for your installed version, then test a small result. Following this path does not require building OpenDesign from source.

  1. 1

    Download the OpenDesign Desktop App

    Select the package for your machine, install it, and launch the app.

    Download OpenDesign
    CHECKPOINT
    The desktop app opens. If it is already installed, continue to the next step; no second download is needed.
  2. 2

    Prepare Your Antigravity Connection

    Use the Antigravity instructions that ship with your installed version. Sign in with your Google account — credentials remain on your machine.

    # 1. Download Antigravity for your OS (macOS, Windows, Linux)
    #    from the official download page: antigravity.google/download
    
    # 2. Launch it and sign in
    agy               # opens Antigravity; sign in with your Google account
    
    # 3. Accept the data-use policy, pick a theme, and open your project folder

    Taken from the Antigravity setup notes in the published guide; verify the current command in the vendor documentation.

    CHECKPOINT
    Verify the agent and account you intended to use. If either is unavailable, review compatibility before attempting a larger task.
  3. 3

    Run One Small Antigravity Task

    Keep the initial brief modest so you can judge the full loop, including one revision.

    Starter brief

    Build a settings screen with a profile form and a save confirmation. Apply my design rules. Verify it at desktop and mobile widths.

    CHECKPOINT
    Open the result, test the save state, and ask for one specific change. Generation starts the review; it does not finish it.

If you want to run OpenDesign from source, use the technical quickstart instead.

The Antigravity design workflow

Antigravity's Five-Stage Design Loop

One signup-flow job traced from the first brief to a checked HTML artifact. At each stage: your input, Antigravity's move, OpenDesign's part, and the check you still own.

  1. 1

    Design Brief

    Three to six plain sentences. Identify who the screen serves, what it must accomplish and which platforms matter.

    • YouDraft the brief. If a reference screenshot exists, attach it.
    • AntigravityParses the brief plus the project instruction file, and asks about anything ambiguous.
    • OpenDesignSupplies the project, the prompt surface and the matching skill for that artifact type.
    • CheckMake sure the brief spells out acceptance criteria. Settling them before generation costs less than retrofitting.
  2. 2

    Design Constraints

    A design system plus a short list of non-negotiables. That is the line between brand-specific work and a default look.

    • YouChoose a design system, name the breakpoints, and list components that must appear.
    • AntigravityBefore writing a line, loads DESIGN.md tokens and posture rules into context.
    • OpenDesignProvides the design-system library and binds your selection into the skill template.
    • CheckCheck that tokens match the brand: one accent, correct fonts, correct radius.
  3. 3

    Generate the Interface

    Antigravity produces one self-contained HTML file — layout, styles, interactions and stable hooks included.

    • YouWait, unless Antigravity asks a clarifying question. There is nothing to configure.
    • AntigravityPlans the sections, writes HTML, CSS and JavaScript, then runs the file and repairs failures.
    • OpenDesignWrites the artifact into the project folder and indexes it so it can be previewed.
    • CheckNot yet. Evaluate the rendered file, not the source.
  4. 4

    Preview

    OpenDesign renders the file at the widths you specified. This is the point where the design is actually judged.

    • YouChange widths, exercise the interactions, and comment directly on elements.
    • AntigravityCollects your preview comments and prepares the next revision.
    • OpenDesignProvides the preview render and exposes data-od-id targets so comments and edits can attach.
    • CheckCheck hierarchy, contrast, overflow at 390px, focus states, and whether the accent is used sparingly.
  5. 5

    Revise and Verify

    Point at preview elements to request changes. Each revision arrives as a new file, so nothing is overwritten without a trace.

    • YouConvert comments into concrete requests and decide when the task is finished.
    • AntigravityApplies the requested changes in place and reruns the file.
    • OpenDesignKeeps versions side by side, and exports an image or the HTML once you are done.
    • CheckRecheck only the changed area first, then the full page once at each breakpoint.

Resources

Antigravity Design Resources

Limitations

Antigravity Limits, Manual Checks and Fallback Paths

  • ScopeCoverage here is Antigravity as an agent wired into OpenDesign, not the whole Antigravity feature set.
  • Usage LimitsUsage limits and cost depend on the credential you bring (Google account (personal Gmail), free in public preview). No free-quota claim is made on this page.
  • NetworkLocal project files do not imply offline inference. Before feeding sensitive inputs, review your agent’s provider settings and data policies.
  • Output Is HTMLThe artifacts are HTML files, not vector design documents.
  • Manual ReviewYou review accessibility, real content, brand fit and interaction correctness in the preview. Any agent self-check is only a first pass.
  • FallbackWhen the agent is unavailable or a task fails, consult your installed version’s connection instructions and authentication. Keep the error and the last working artifact before altering configuration.

FAQ

Common Questions About Antigravity and OpenDesign

Can Antigravity actually handle design work?
Yes — with an aesthetic skill, a design system, and real reference images in context, Antigravity produces production-quality, responsive UI, and its multimodal Gemini 3.x agents verify output in the integrated browser. Without that context it tends to default to a generic look, which is the gap OpenDesign fills.
Must I pay to design with Antigravity?
Antigravity is available in public preview at no cost for individuals, with generous rate limits on Gemini 3.x when you sign in with a personal Google account. OpenDesign never proxies your credentials either way.
What specifically makes Antigravity good for design?
Three things: its agents run on natively multimodal Gemini 3.x models that read reference screenshots well, it ships an integrated browser the agent can drive to verify UI, and it surfaces Artifacts — screenshots and browser recordings — you can review. Taste still comes from the design system, skill, and references you supply.
Antigravity vs. Claude Code for frontend design?
Both are strong. Claude Code is known for specific, codebase-aware design decisions; Antigravity's edge is its agent-first platform — multimodal Gemini 3.x, an integrated browser for verification, and reviewable Artifacts. Many teams use both — OpenDesign lets you switch agents without changing your design workflow.
How Do I Verify What Antigravity Builds?
Antigravity ships an integrated browser its agents can drive, so they render the UI, check it across breakpoints, and capture screenshots and browser recordings as Artifacts. Reviewing those Artifacts — and having the agent compare its output back to your references — is how you keep the result on-spec.
What Antigravity is, exactly
Antigravity is Google's agent-first development platform — an AI-powered IDE built so autonomous agents, not sidebar chatbots, do the work. Announced on November 18, 2025 alongside Gemini 3 and available in public preview at no cost for individuals, it lets you delegate complex, multi-tool software tasks to an agent that operates across the editor, terminal, and an integrated browser. Its agents run primarily on Google's multimodal Gemini 3.x models.

For design work, three properties stand out. Its agents read screenshots and reason about the actual layout, because Gemini 3.x is natively multimodal. It can drive a real browser, so it renders and verifies what it builds. And it surfaces Artifacts — task lists, plans, screenshots, and browser recordings — so you review tangible output instead of raw tool logs.

Editor View + Manager Surface: The Editor View is a familiar AI IDE with tab completions and inline commands; the Manager Surface lets you spawn, orchestrate, and observe multiple agents working asynchronously across workspaces — the natural place to run a long design task.

Integrated browser + Artifacts: Agents can act in a built-in browser and emit Artifacts (screenshots, browser recordings, task lists, plans) you can leave feedback on — a verification loop built into the platform rather than bolted on.

Free to start: Signing in with a personal Google account gives generous rate limits on Gemini 3.x; the platform runs on macOS, Windows, and Linux.

Credential: Google account (personal Gmail), free during the public preview

Binary: launch with agy; runs on macOS, Windows, and Linux

Vendor: Google
Why multimodal Gemini and a built-in browser fit design
Antigravity's design edge comes from the model and the platform together — but, as with every agent, taste still has to be supplied.

Strong multimodal understanding: Because Gemini 3.x is natively multimodal, the agent reads reference screenshots well — comparing its rendered output back to an image instead of guessing from a prose description.

An integrated browser to verify: The agent drives a real browser, so it renders the UI, checks it across states, and catches broken layouts — and captures the result as a browser-recording Artifact you can review.

Conventions the agent reads: Encode your tokens, components, and review rules in the agent's project context so it works against your brand instead of a default look.

Taste comes from three inputs you provide: a design system, a skill, and real reference images.

The lesson is the same one every agent teaches: Antigravity does not have taste by default. It produces good design when you give it constraints — a design system, an aesthetic skill, and concrete references. OpenDesign packages exactly those inputs, which is why the two fit together (more below).
Set up Antigravity for design work from scratch
Here is the full path from a clean machine to an Antigravity agent that can build and verify UI. The exact in-app menus may shift during the preview, so this stays at the level you can rely on.

The setup sequence: download → sign in with Google → open your project → add design rules and a skill → use the integrated browser to verify.

Encode your design rules: Put your tokens, primitives, and conventions in the agent's project context so output matches a brand instead of defaulting to a generic look.

Use the integrated browser: Have the agent render in Antigravity's built-in browser and check its output across breakpoints — verifying the UI looks right, not just that the build passes.

Use the current setup section for commands and version-specific details, which may change.

# 1. Download Antigravity for your OS (macOS, Windows, Linux) # from the official download page: antigravity.google/download # 2. Launch it and sign in agy # opens Antigravity; sign in with your Google account # 3. Accept the data-use policy, pick a theme, and open your project folder # 4. Start an agent task in the Editor View or the Manager Surface, # selecting a Gemini 3.x model (e.g. Gemini 3.1 Pro)
Historical command example from the previous guide; verify current syntax in the linked vendor documentation.
Turning screenshots into UI: the workflow
The highest-leverage design loop with Antigravity is turning a reference image into working, responsive UI and iterating until it matches — leaning on the multimodal model to compare output back to the reference, and on the integrated browser to verify it.

Start from the clearest visual references you have — and include multiple states (desktop and mobile, hover, empty, loading), not just one hero shot.

Be specific in the prompt; vague prompts produce generic UI even with a strong model.

Keep your design system and conventions in the agent's project context, and tell it where the tokens and canonical primitives live.

Let the agent render in Antigravity's integrated browser, resizing to breakpoints to check the result.

Iterate by having the agent compare its implementation back to the screenshots — not merely confirm it builds — and review the browser-recording and screenshot Artifacts it produces.

Attach your reference images and give concrete constraints, then let the agent verify in the browser:

Keep prompts small and focused, commit good iterations and revert bad ones (telling the agent when you revert), so each pass builds on a clean base.

# In an Antigravity agent task, attach reference-desktop.png and # reference-mobile.png, then prompt: Implement this design in React + Vite + Tailwind + TypeScript. Reuse my existing design-system components and tokens. Match spacing, layout, and hierarchy; make it responsive. Render it in the integrated browser and iterate until it matches the references across breakpoints, and show me the screenshots.
Historical command example from the previous guide; verify current syntax in the linked vendor documentation.
Agent context, tools, and Artifacts
Three extension points make Antigravity practical for sustained design work, and all three map cleanly onto an open design workflow.

Project context: Persistent project rules are the durable home for your design conventions — tokens, primitives, and review checklists the agent reads on every task, so output stays on-brand.

Integrated browser + terminal: Agents act across the editor, terminal, and a built-in browser, so they can gather references, run a dev server, and verify rendered UI without leaving the platform.

Artifacts you review: Task lists, implementation plans, screenshots, and browser recordings make agent work legible; you leave feedback on the Artifact and the agent incorporates corrections.

These are the capabilities a serious design loop needs — exactly the kind of thing OpenDesign is built to orchestrate, rather than re-create per project.
Antigravity, Codex, Claude Code, Cursor and Gemini CLI for design: how to compare
There is no single winner for design work — each agent has a different strength, and experienced teams stack them. A fair summary:

Antigravity — Agent-first IDE with multimodal Gemini 3.x, an integrated browser for self-verification, and reviewable Artifacts; free in preview — Async multi-agent builds with built-in browser verification of UI

Codex — Strong visual polish with a frontend skill; sandboxed async builds — Delegated async builds and portable AGENTS.md rules

Claude Code — Specific design decisions (hex, spacing, type) and codebase-aware UX — Frontend reasoning and large-context refactors

Cursor — Visual build-and-see loop with live preview and inline edits — Tight iterate-and-watch UI work inside an IDE

Gemini CLI — Open-source terminal agent on multimodal Gemini with a 1M-token context and free tier — Screenshot-heavy terminal work and holding a whole design system in context

The recurring community verdict is that taste comes from humans: all of them default to a generic aesthetic without skills, references, and constraints. That is the real problem to solve — and it is design-tool-shaped, not model-shaped.

Agent — Design strength — Best for
Common pitfalls and avoiding the “AI slop” look
The most common complaint about AI-generated design is that it looks generic — soft gradients, floating panels, oversized rounded corners, dramatic shadows, an Inter-and-purple vibe that “screams an AI made this.” Other reported issues include broken mobile layouts and instructions leaking into UI copy. None of these are unique to Antigravity; they are what happens when any agent runs without a curated design context.

Add an aesthetic skill: A curated design skill forces the agent to commit to a real direction instead of the default look.

Verify in the integrated browser: Use the multimodal model and Antigravity's built-in browser to render and self-check across breakpoints so layouts do not silently break on mobile.

Supply tokens and references: Real design tokens and reference screenshots are the single biggest lever on output quality.

Encode rules in project context: Put “no hero cards, max two typefaces, brand-first hierarchy” style rules where the agent reads them on every task.

Notice that every mitigation is about giving the agent a curated design context. Maintaining that context by hand, per project, is the toil OpenDesign removes.
Designing with Antigravity within OpenDesign
OpenDesign is the open-source design layer the workflow above keeps asking for. It treats Antigravity as a first-party adapter and wraps it in a curated skill and design-system library, a structured render pipeline, and a local desktop UI — so the design context that makes Antigravity good is there from the first run, not assembled by hand each time. OpenDesign is open-source and local-first, which makes the pairing a natural fit.

Install OpenDesign and select Antigravity as your agent.

Authenticate with your Google account — credentials stay on your machine and are never proxied through us.

Pick a design system and a skill, then generate decks, prototypes, and landing pages with consistent taste.

Every artifact and DESIGN.md file lives in your own repo, not a hosted cloud.

Same Antigravity agent, same Google account — plus a real, portable, open-source design workflow around it. OpenDesign is local-first and Apache-2.0, so nothing about your work or your credentials leaves your machine.
Does OpenDesign have any affiliation with Google?
No. OpenDesign is independent; Antigravity and Gemini are trademarks of Google.